- QbitAI reported 23 autonomous test rounds while building a Godot game.
- Its Blender exercise combined keyboard components with an interactive Three.js display.
A new hands-on report
QbitAI published a hands-on assessment of China's Kimi K3.1 Pro on October 26, describing tests that combined coding with game engines and 3D tools. The report adds examples of the model's use in extended workflows, rather than announcing a new model release.
In one exercise, the outlet asked the model to create a playable 3D workplace game using Godot. QbitAI said the model handled engine deployment and project construction, carried out 23 rounds of testing, and delivered both the Godot source project and a standalone Linux version.
Modelling and iteration
A second exercise used a reference image to build a 75% mechanical keyboard in Blender, including keycaps, switches, a mounting plate, circuit board and case. The report said the output supported key presses, an exploded animation and a Three.js view that users could rotate.
The outlet also described a driving-test simulation that required repeated code changes. These are QbitAI's reported demonstrations; they do not establish reliability across other projects or replace controlled evaluations.
Sources & context
Go to the original material. Company claims remain attributed to their sources.
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